Ubisoft has revealed the full details of its long-awaited restructuring plan, a move designed to strengthen the French gaming giant amid growing competition. The reorganisation includes multiple game cancellations, delays, job cuts, and a shift toward a new “creative house” model.
The news was not entirely positive, as the gaming industry welcomed the announcement that the most awaited remake of Prince of Persia: The Sands of Time gets canceled along with several other projects. The decision left the fans very unhappy after the long wait, and besides, the company has put aside five more games—four new and one mobile project. In addition, there are delays for seven other titles.
The operation loss is now expected to be around €1 billiob ($1.2 billiob) for the 2025-26 financial year of Ubisoft. Restructuring is thought to be the only way by the company to bring back the development pipeline, and more importantly, to allocate the most talented resources to the right projects.
New “Creative Houses” Model
Ubisoft’s restructuring will reorganise its global studios into five genre-focused “creative houses.” Each unit will oversee a specific type of game and manage its own budgets and development.
CEO Yves Guillemot described the strategy as a “radical move,” stating each house will have dedicated leadership and financial responsibility.
The first unit, Vantage Studios, was announced last October and includes Ubisoft’s biggest franchises—Assassin’s Creed, Rainbow Six, and Far Cry. It aims to generate €1 billion in annual revenue. Tencent holds a 26% stake in Vantage, valued at €3.8 billion.
Four New Houses Revealed
The company also outlined four additional creative houses, though they remain unnamed:
- Shooter Games: Titles such as The Division and Ghost Recon
- Multiplayer Games: Includes For Honor and The Crew
- Fantasy Worlds: Covers Might and Magic and Prince of Persia
- Casual & Family Games: Includes Just Dance
About half of Ubisoft’s studios will be assigned to these five units, while the rest will form a global support network for technology, production, marketing, and distribution.
Return to Office Policy Triggers Employee Concerns
Due to restructuring, Ubisoft has decided to bring back the five-day office work week. This alteration was met with resistance not only from the employees but also from the unions in France, since remote work has been considered a right there. The STJV union described the move as “unnecessary” and criticized the company’s approach.
Cost Cuts and Job Reductions Continue
Ubisoft has taken a tally of around 3,000 layoffs and shuttering several studios in a €300 million cost reduction program. The firm has further spoken about a third stage of savings purposed to securing €200 million over two years and Moreover, hinted at asset sales as a possible way to go.
Restructuring means a significant change for the game maker, but the top management is of the view that it will result in the loss of short-term finances. The adjusted figures the company is looking at now consider an operating loss of €1 billion and “net bookings” revenue to be in the region of €1.5 billion.
Ubisoft had earlier indicated the year 2025-26 as the time to cross the break-even point and the year 2026-27 for returning to the profitable side. The firm has announced that it will issue a new set of projections in May.